Viewer: A Processing Library for Interactive 3D sketches

getPosition()

getPosition();

Returns:

position[0] = x;
position[1] = y;
position[2] = z;

This function returns a float array containing the x,y and z location of the camera.

Example:

import processing.opengl.*;
import carlucci.viewer.*;

Viewer myViewer;

void setup(){
  size(800,600,OPENGL);
  
  myViewer = new Viewer(this, 100,200,300);
  
  float[] currentPosition = myViewer.getPosition();
}

Constructor

Functions

Movement

Boundaries

Jumping